Process philosophy, rooted in thinkers like Alfred North Whitehead and Charles Sanders Peirce, posits that reality is fundamentally dynamic—composed of processes, events, and relations rather than static objects. In this view, becoming precedes being; change and interaction are primary, while "things" are derivative patterns of stability within flux. Category theory aligns with this perspective by emphasizing arrows (morphisms) over objects, treating objects as mere nodes in a web of transformations. Peirce’s semiotics and process-oriented metaphysics anticipated this, framing reality as a continuum of signs and relations, where meaning and existence arise from dynamic interplay rather than fixed substances. Nature, then, is best understood as a network of interdependent processes.
![]() |
Becoming precedes being |
In Parts 19-23 we have discussed circles and conformal maps. Circles are 1D objects, and they have been discussed in two dimensions. But circles may be static or dynamic. A dynamical circle can be expanding or contracting. The dynamical state of the circle can be symbolized by an arrow showing the direction of its rotation with respect to its center. Then, choosing anticlockwise orientation, we draw a perpendicular to this arrow. It will point either towards the center, or outside of the center. State of contraction or expansion. We call them "oriented circles". Points are circles of zero radius. You can not give two orientations to a point. So points are somewhat special. Straight lines can be considered as circles of infinite radius. Lines can carry arrows much like circles. Again there are two areas, one on one side of an infinite straight line, another area on the other side. It may tell us how our line "moves" in one of the directions perpendicular to the line.
Our aim are, in fact, spheres rather than circles - thus one dimension higher. But we will tart with circles, as they are intuitive for our 3D perception. Only after we are done with oriented circles, we will move to oriented spheres.
We first start with unoriented circles. But we want to treat circles, lines, and points in a unified framework. The first step will be to move from drawing circles on the flat plane to drawing them on a sphere - which is a plane plus a point at infinity. We know that stereographic projection maps the plane into the sphere, and maps circles and lines into circles, preserving the angles between them. We will skip the stereographic projection step, and start directly with drawing our circles on the unit sphere S2 in R3.
Unoriented circles
Unoriented circles are simple to deal with. First we define S2:
S2 = {x∈R3: x2 = 1}
Then, for every m∈S2, and for every r∈[0,π] define
Sr(m) = {x∈S2: x·m = cos r}.
Then Sr(m) is a circle on S2 with center at m. For r=0 it reduces to one point x = m. For r = π it reduces to the opposite point x = -m. For r = π/2 we have a great circle. The parameter r can be considered as a distance between x and m measured along the shortest path (the great circle) connecting x and m. The maximal distance between two points on S2 is π.
Let us discard here points and consider only nonpoint spheres. Let me quote (simplified for our needs) Proposition 5.5, p. 120, from G.R. Jensen et al., Surfaces in Classical Geometries, Springer 2016:
Proposition 5.5. If Σ denotes the set of all nonpoint circles in S2, then
Σ = (S2 ⨉ (0,π))/ℤ2,
where ℤ2 acts on S2 ⨉ (0,π) by
-1(m,r) = (-m, π - r).
Proof: Can you see it?