The Mysterious Phase of Quantum Mechanics: A Spin on Reality
In quantum mechanics, the phase of a wave function is treated like that distant cousin you only hear about but never meetâit's assumed to be unobservable. The star of the show is the amplitude, or more precisely, the square of its modulus. Thatâs the part we can see and measure. Textbooks say: "Only this, and nothing else, is observable." And sure, thatâs one way of looking at it.
But let's face itâopinions in quantum mechanics are as varied as the stars in the sky. Physicists are like travelers in a big, wide world, each with their own unique map of how quantum mechanics works. In fact, no two physicists share exactly the same viewâunless, of course, one of them is just crunching numbers from a cookbook of equations. And even then, not all cookbooks are created equal!
The Wave Function and the Art of Spin
We often talk about the "wave function" when weâre trying to pinpoint the location of an object. You know, that quantum object that seems to be everywhere and nowhere at the same time? But today, let's zoom in on something a little more grounded: spin.
Now, spin is a different beast. The object in question stays put, but its spin axis can change direction. This is where we enter the world of the state vector. For spin-½ particles, this vector is made up of four real numbers: , , , and . Their squares add up to one, which is pretty neat. If youâre a fan of complex numbers (and letâs be real, who isnât?), itâs just two complex numbers whose modulus squares also sum to one. The conversion between the two is surprisingly simple:
This lets us break the real part and imaginary part down like so:
Easy, right? Well, it gets more interesting.
From Numbers to Angles: Theta, Phi, and Psi
Instead of juggling numbers like , , , and , itâs often more intuitive to use anglesâ
θ, Ď, and Ď.
These angles help specify the position of our vector on a three-dimensional sphere that lives in four-dimensional space. So, the coordinates transform into:
The Projection into 3D Space
At this point, we need to bring things back into the three-dimensional world we're used to. To do that, we use something called stereographic projection, which Iâve covered in detail a couple of blog posts ago. This allows us to map the points from four-dimensional space into our three-dimensional world. The result gives us familiar coordinates:
What's the Deal with Theta, Phi, and Psi?
So whatâs the physical meaning behind these angles? In our lab, the -axis points upwards (think of it as "North" on a globe), and the Ď angle measures the tilt of the spin axisâessentially, it's latitude. θ is the longitude, with the x-axis as 0 degrees and the y-axis at 90 degrees (or Ď/2 if youâre feeling mathematically fancy).
But the Ď angle? Thatâs where things get interesting. Psi is like the "invisible phase," a ghostly presence that Richard Feynman himself couldn't ignore when he wrote about spin. And today, weâre going to shine a light on this elusive angle.
Painting the Invisible: Great Circles and Wheels
Our mission here is to bring these invisible aspects of the state vector to life. As we vary psi from 0 to , something magical happensâa closed curve appears. This curve, on a three-dimensional sphere in four-dimensional space, is known as a "great circle."
Youâve seen great circles beforeâtheyâre the big loops you get when slicing through a globe. Meridians and the equator are great circles. The same idea applies here, except now weâre in four dimensions. These invisible great circles can be projected back into our familiar 3D space as... wait for it... circles! Thatâs why this blog post is titled Invisible Wheels.
A Torus of Invisible Wheels
Now, imagine a large torus made of these invisible circlesâthese are called Villarceau circles, similar to what youâd find in the architecture of Strasbourg Cathedral. But hereâs the catch: each of these circles is perceived as just a single pointâa spin pointing in a particular direction (). The psi phase, which determines where we are on that circle, remains hidden from us.
Want to see what these circles look like? I whipped up some visualizations in Mathematica, and hereâs what I got:
Still not satisfied? Iâm currently experimenting with MathMod to generate even better images, but for now, this will have to do.
Wrapping Up
In the next post, weâll explore how these tori and invisible wheels interact with each other. Weâll dive even deeper into their physical interpretation, so stay tuned!
For those of you curious about 4D visualizations, check out Dimensions Math. Search for "Hopf fibration"âitâs the key to everything weâve discussed, even though I havenât officially mentioned it... yet.
Until next time, keep spinning those wheelsâvisible or not!
P.S. 14-10-24 10:36 Here is my attempt to draw both circles and tori using Povray:
P.S. 14-10-24 19:18 Reading Mary Rose Barrington, Ian Stevenson and Zofia Weaver - "A World In A Grain Of Sand. The Clairvoyance Of Stefan Ossowiecki", McFarland & Company (2005). There, p. 41, description by by Gustave Geley of an experiment done by Charles Richet in Warsaw, in April 1922:
Experiment 4 {related by Richet} This was done in rather different conditions. Several people were present, and we were reduced to giving Ossowiecki words and numbers in very poor conditions of scientific control. Generally speaking he was very successful.So, at a good distance from Ossowiecki, using a scrap of paper, taking all necessary precautions to ensure that no one saw what I was doing, I wrote the word TOI [the familiar form of"you" linguistically equivalent to "thou" or "thee"]. Then I screwed up the paper so as to make a little ball; Ossowiecki took it in the palm of his hand, his hand being placed in mine.After three or four minutes he said, "It's a number." I remain impassive. "It's very short." Same impassivity. "It's a word." I make no gesture and say nothing.Then he adds, "I see aT." And then adds some details "There are two little strokes on the cross-bar of the T," which was absolutely true, because I had added two little vertical strokes to make the T more legible. I said, "That's very good."Then he says, "There is a digit, a zero." I say, "Very good." He adds, "There is a 1." Then he adds, very quietly, "Ce n'est pas MOl." (It's not ME.) I try to give the impression that I have not heard that. Then Ossowiecki says, "Give me a piece of paper and I'll write it down." And he wrote "T 0 1."Only then I unfolded my piece of paper, very crumpled, still in Ossowiecki's hand. Richet then calculates the probabilities, and argues how Ossowiecki could not possibly have been guided by his own gestures. Richet once again reviews and dismisses chance, collusion, telepathy and visual hyperacuity as explanations....Everything indicates that awareness of things comes to Ossowiecki by touch. Ossowiecki makes repeated efforts at handling, kneading, chafing the envelope. It is through his fingers and his skin, not by his eyes, his ears or sense of smell that he exercises his divining sense. We must therefore associate cryptaesthesia with touch; it is a tactile hyperaesthesia, but an immensely potent hyperaesthesia that we do not understand. One must even postulate that the written letters carry in themselves some property other than the external properties perceptible by our normal senses.
How shall I explain with physics and math these experiments?
P.S. 14-10-24 20:30 Day od the Comet!
P.S. 15-10-24 17:29 With the help from Abderrahman Taha, the creator of MathMod, I was finally able to draw the invisible psi circles with MathMod:
"In our lab, the z -axis points upwards (think of it as "North" on a globe), and the Ď angle measures the tilt of the spin axisâessentially, it's latitude. θ is the longitude, with the x-axis as 0 degrees "
ReplyDeleteI don't understand it.
"The point (x,y,z)=(1,0,0) has θ=0."
DeleteThat does not help.
What about point (x,y,z) = (0,0,1) ?
θ is undefined for this point. Much like the longitude of the North Pole.
DeleteYou write about something like spin axis - what do you mean by that?
DeleteHow does the coordinate system on the map - (x,y,z) - relate to the three-dimensionality we perceive (x1,y1,z1).
"I am measuring the speed and direction of aether wind"
ReplyDeleteThere is no aether wind essentially.
Correct statement is: there is no official evidence for non-zero speed. That is not the same as "there is no aether wind". Ther may be one, but needs very special devices to detect it. Does it make sense?
DeleteIf we are in a river and we do not see its banks or bridges, we cannot tell whether it is flowing.
DeleteWe assume that spin is in a certain "state". There is a method to describe this state with numbers. These numbers depend on the selected axes in the laboratory. Like vector coordinates describing the direction the Moon is now. I am giving a prescription how to describe a state vector for a given laboratory coordinate system. I was not discussing so far how these naber change whe we rotate the laboratory axes.
Delete*numbers* Cat is in front of the monitor and I do not see what I am writing. Sorry.
DeleteWell, that may be impossible, because even if we know our speed relative to satellites (GPS) we do not even know what our speed is relative to the water (ether), so we are not able to determine its speed.
DeleteAgain, what do you mean by "spin axis?
ReplyDeleteThanks for asking. To fully address your question I will need a fresh mind. And that will be tomorrow.
DeleteWith fresh mind I realized that I need to think more. And I have a problem with the paper I am working on now, a problem, I think, related to your question. So, perhaps I will try to answer your question in my next post, though this is optimistic. We will see.
DeleteThat is I know the standard answer ("spin structure" etc.), but I am not happy with the standard answer. I am seeking something more satisfying for me.
DeleteĐ 4-ПоŃнОП ĐżŃĐžŃŃŃĐ°Đ˝ŃŃво ПОМнО но ŃОНŃкО вŃĐ°ŃĐ°ŃŃŃŃ, нО ĐľŃŃ Đ¸ двигаŃŃŃŃ ĐżĐžŃŃŃпаŃоНŃнО. Так ŃкаСаŃŃ, Ńпин в динаПико.
DeletePerhaps. But first this: your sentence "vector ďŹeld âĎ is given in the basis of vector ďŹelds formed by paired rotations" makes no sense for me.
DeleteSo, please, explain fully.
ĐŃкадиŃŃ, ĐźĐľĐ˝Ń ŃОМо ŃŃĐž но ŃŃŃŃаиваНО, пОŃŃĐžĐźŃ Ń ĐˇĐ˝Đ°ŃиŃоНŃнО поŃодоНаН ŃŃĐž ПоŃŃĐž. ĐĐžŃПОŃŃиŃĐľ ĐžŃŃодакŃиŃОваннŃĐš ваŃианŃ.
Delete" Then, a dynamical system with
Deletean inertial manifold on a 3-dimensional unit sphere is given by a system of equations".
What that means?
1) A dynamical system is ONE vector field, noy three!
2) This is not on the sphere! Trajectories of these vector fileds are not on the sphere!
3) The vector fields âĎx, âĎy, âĎz do not form the algebra of quaternions. You did not correct your error from the first version.
Fix it Igor!
ĐĐž поŃĐ˛ĐžĐźŃ ĐżŃнкŃŃ ŃОгНаŃон. ĐĐž вŃĐžŃĐžĐźŃ ĐżŃнкŃŃ Đ˝ĐľŃ ĐżĐžĐ˝Đ¸ĐźĐ°Đ˝Đ¸Ń. ĐŻ иПН Đ˛Đ˛Đ¸Đ´Ń ĐžŃŃОгОнаНŃнОŃŃŃ Đş ŃадиаНŃĐ˝ĐžĐźŃ Đ˛ĐľĐşŃĐžŃĐ˝ĐžĐźŃ ĐżĐžĐťŃ Đ˛ ПоŃŃико 4-ПоŃнОгО овкНидОва ĐżŃĐžŃŃŃĐ°Đ˝ŃŃва. Đ Đ˛Ń Đž ŃŃĐź гОвОŃиŃĐľ? ĐĐž ŃŃĐľŃŃĐľĐźŃ ĐżŃнкŃŃ ĐżĐžĐşĐ° пОНнОŃŃŃŃ Đ˝Đľ ŃОгНаŃон. ĐŃНи ŃОНŃкО ОпŃŃŃ ŃогО ŃĐž но напŃŃĐ°Đť.
Delete"ĐŻ иПН Đ˛Đ˛Đ¸Đ´Ń ĐžŃŃОгОнаНŃнОŃŃŃ Đş ŃадиаНŃĐ˝ĐžĐźŃ Đ˛ĐľĐşŃĐžŃĐ˝ĐžĐźŃ ĐżĐžĐťŃ Đ˛ ПоŃŃико 4-ПоŃнОгО овкНидОва ĐżŃĐžŃŃŃĐ°Đ˝ŃŃва"
DeleteThen provide the proof of this orthogonality. Evidently it is very easy for you. So show us this proof!
"ĐĐž ŃŃĐľŃŃĐľĐźŃ ĐżŃнкŃŃ ĐżĐžĐşĐ° пОНнОŃŃŃŃ Đ˝Đľ ŃОгНаŃон."
DeleteThen prof isomorphism of the algebra of your vector fields with the quaternion algebra! Evidently it is very easy for you. So show us this proof!
ĐĽĐžŃĐžŃĐž. ĐĐž ŃŃŃŃ ĐżĐžĐˇĐśĐľ, ŃоКŃĐ°Ń Đ˝ĐľŃ Đ´ĐžŃŃŃпа Đş кОПпŃŃŃĐľŃŃ.
DeleteĐĐąŃĐ°Ń ŃĐžŃĐźŃНа, ŃвŃСŃваŃŃĐ°Ń ĐťĐ¸Đ˝ĐľĐšĐ˝ŃĐľ вокŃĐžŃĐ˝ŃĐľ ĐżĐžĐťŃ Đ¸ ĐżŃодŃŃавНŃŃŃио Đ¸Ń ĐźĐ°ŃŃиŃŃ
DeleteâĎ=A(x_1,x_2,x_3,x_4)^{T}(âx_1,âx_2,âx_3,âx_4)
ТопоŃŃ ĐşĐžĐ˝ĐşŃĐľŃнО
âĎ_x=A_x(x_1,x_2,x_3,x_4)^{T}(âx_1,âx_2,âx_3,âx_4)=(-x_2,x_1,-x_4,x_3)
âĎ_y=A_y(x_1,x_2,x_3,x_4)^{T}(âx_1,âx_2,âx_3,âx_4)=(-x_4,-x_3,x_2,x_1)
âĎ_z=A_z(x_1,x_2,x_3,x_4)^{T}(âx_1,âx_2,âx_3,âx_4)=(-x_3,x_4,x_1,-x_2)
âĎ=A_0(x_1,x_2,x_3,x_4)^{T}(âx_1,âx_2,âx_3,âx_4)=(x_1,x_2,x_3,x_4)
гдо вокŃĐžŃĐ˝ŃĐľ ĐżĐžĐťŃ Đ¸ĐˇĐžĐąŃаМаŃŃŃŃ ĐąĐľĐˇ йаСиŃĐ°
(âx_1,âx_2,âx_3,âx_4), кОŃĐžŃŃĐš ОднакО пОдŃаСŃПоваоŃŃŃ Đ˝Đ° ŃООŃвоŃŃŃвŃŃŃоП ПоŃŃĐľ.
ĐĄ пОПОŃŃŃ ŃкаНŃŃнОгО ĐżŃĐžĐ¸ĐˇĐ˛ĐľĐ´ĐľĐ˝Đ¸Ń (ŃвŃŃŃки) вокŃĐžŃĐ˝ŃŃ ĐżĐžĐťĐľĐš НогкО ĐżŃОвоŃŃĐľŃŃŃ ĐžŃŃОгОнаНŃнОŃŃŃ
(âĎ_x,âĎ)=(âĎ_y,âĎ)=(âĎ_z,âĎ)=0
кОŃĐžŃĐ°Ń Đ´ĐťŃ ĐżŃодŃŃавНŃŃŃĐ¸Ń Đ¸Ń ĐźĐ°ŃŃĐ¸Ń ĐžĐąĐžŃĐ°ŃиваоŃŃŃ ŃĐżŃаводНивŃĐź Đ´ĐťŃ Đ°ĐťĐłĐľĐąŃŃ ĐşĐ˛Đ°ŃĐľŃниОнОв ŃŃойОваниоП
A_x*A_x=A_y*A_y=A_z*A_z=-A_0
Đ ŃĐ˛ĐžŃ ĐžŃĐľŃĐľĐ´Ń ĐžŃŃОгОнаНŃнОŃŃŃ
(âĎ_x,âĎ_y)=(âĎ_x,âĎ_z)=(âĎ_y,âĎ_z)=0
ŃквиваНонŃна Đ°Đ˝ŃикОППŃŃĐ°ŃивнОŃŃи ПаŃŃиŃ
A_x*A_y+A_y*A_x=0
A_x*A_z+A_z*A_x=0
A_y*A_z+A_z*A_y=0
ŃŃĐž ŃакМо ŃвНŃĐľŃŃŃ ĐžĐąŃСаŃоНŃĐ˝ŃĐź ŃŃойОваниоП Đ´ĐťŃ Đ°ĐťĐłĐľĐąŃŃ ĐşĐ˛Đ°ŃĐľŃниОнОв.
ĐŻ поŃоПнОМаН ŃŃи вокŃĐžŃĐ˝ŃĐľ пОНŃ, пОНŃŃаНиŃŃ Đ˝ŃНи. ĐĐ°ŃŃиŃŃ Đ˝Đľ поŃоПнОМаН, нО в ŃŃОП и Đ˝ĐľŃ Đ˝ĐľĐžĐąŃ ĐžĐ´Đ¸ĐźĐžŃŃи.
OK. I will check. But what about the fact that you write: " a dynamical system with an inertial manifold on a 3-dimensional unit sphere", but trajectories of these fields (1.1.7) are NOT on the sphere.
DeleteAnd what about the fact that a dynamical system is just one vector field, and not three vector fields?
"ĐŻ поŃоПнОМаН ŃŃи вокŃĐžŃĐ˝ŃĐľ пОНŃ, пОНŃŃаНиŃŃ Đ˝ŃНи".
DeleteHow do you multiply vector fields? What do you mean by a product of two vector fields???
ТŃŃ Ń ĐłĐťŃпОŃŃŃ Đ˝Đ°ĐżĐ¸ŃĐ°Đť, нО пОŃНо ваŃогО СаПоŃĐ°Đ˝Đ¸Ń ĐžŃОСнаН и ОйоŃĐ°Ń ŃŃĐž ПоŃŃĐž иŃĐżŃавиŃŃ.
DeleteIgor, the fields \phi_x and \phi_y do NOT anti-commute. They commute. You already know this. And you "гНŃпОŃŃŃ Đ˝Đ°ĐżĐ¸ŃĐ°Đť" again!
DeleteĐĐľŃоПнОМаН в каМдОК ŃĐžŃко, ĐşŃОПо Đ˝ŃНовОК, вокŃĐžŃ ĐžĐ˝ĐžĐłĐž ĐżĐžĐťŃ Đ˝Đ° вокŃĐžŃ Đ´ŃŃгОгО. ЧŃĐž каŃĐ°ĐľŃŃŃ ĐžĐąĐ˝Đ°ŃŃМоннОК ваПи кОППŃŃĐ°ŃивнОŃŃи, ŃĐž ŃŃĐž ОСнаŃĐ°ĐľŃ, ŃŃĐž ĐžŃŃОгОнаНŃнОŃŃŃ ĐżĐžĐťĐľĐš но ŃавнОŃиНŃна Đ°Đ˝ŃикОППŃŃĐ°ŃивнОŃŃи. ĐОдОйŃĐ°ŃŃ ĐżĐžĐ´Ń ĐžĐ´ŃŃио ĐżĐžĐťŃ Đ˝Đľ ŃНОМнО, нО Ń ĐżĐžĐ´ŃĐźĐ°Ń ĐľŃŃ Đ˝Đ° ŃŃŃ ŃоПŃ.
DeleteThat is not how you compose vector fields. "ĐĐ°ŃŃиŃŃ Đ˝Đľ поŃоПнОМаН". So do it! Check on matrices and you will see!
DeleteĐĐľŃоПнОМиН ПаŃŃиŃŃ Đ¸ ŃвидоН, ŃŃĐž ОпŃŃŃ Ń Đ˝Đ°ŃŃŃпиН на ŃĐľ Мо ĐłŃайНи. ĐĐ° ŃŃĐžŃ ŃаС вПоŃŃĐž поŃвОгО ĐżĐžĐťŃ Đ˝Đ°Đ´Đž вСŃŃŃ ĐżŃОиСводонио вŃĐžŃОгО на ŃŃĐľŃŃĐľ. ЧŃĐž каŃĐ°ĐľŃŃŃ ŃвоŃŃки вокŃĐžŃĐ˝ŃŃ ĐżĐžĐťĐľĐš, ŃĐž но Đ˛Đ¸ĐśŃ ŃŃŃ Đ˝Đ¸ŃогО ноСакОннОгО. ĐŃĐž ĐżŃĐžŃŃĐž ĐżŃОвоŃка на ĐžŃŃОгОнаНŃнОŃŃŃ Đ˛ каМдОК ŃĐžŃко ĐżŃĐžŃŃŃĐ°Đ˝ŃŃва.
DeleteĐОНŃŃĐ°ĐľŃŃŃ, ŃŃĐž вПоŃŃĐž A_x надО ĐąŃĐ°ŃŃ -A_x и вŃĐľ ĐąŃĐ´ĐľŃ OK
Delete" space with two infinity points Lines of time red, lines of space white. Lines of time and lines of space meet at two different singular (infinity) points. ".
DeleteBut didn't you say they are mutually "orthogonal"? Makes no sense to me.
So, when are you going to fix these "lies" in your paper??? You should not keep online your paper with "lies". This way show no respect for other people, you know? Why didn't you correct instantly, when your "lies" were pointed to you by me and by Bjab?
"ĐОНŃŃĐ°ĐľŃŃŃ, ŃŃĐž вПоŃŃĐž A_x надО ĐąŃĐ°ŃŃ -A_x и вŃĐľ ĐąŃĐ´ĐľŃ OK"
DeleteIf Ax commutes with Ay, then -Ax also commutes with Ay. Igor, are you sober?
ĐиŃогО но пОнŃĐť. ЧŃĐž ŃŃĐž Са Нинии в двŃŃ ŃвоŃĐ°Ń ? ĐĐžŃ ĐžĐśĐľ Đ˛Ń ĐżŃŃĐ°ĐľŃĐľ ĐžŃŃОгОнаНŃнОŃŃŃ Đ˛ овкНидОвОК ПоŃŃико и ПоŃŃико ĐинкОвŃкОгО. ĐŃНи Đ˛Ń Đ˝Đ°Ń ĐžĐ´Đ¸ŃĐľ ĐžŃийки в ŃокŃŃĐľ, ŃĐž ŃŃĐž Ń ĐžŃĐžŃĐž, нО ŃŃĐž но ОСнаŃĐ°ĐľŃ, ŃŃĐž Ń Đ˝Đ°ĐźĐľŃоннО НгŃ. РпОŃĐľĐźŃ Ń Đ´ĐžĐťĐśĐľĐ˝ СакŃŃŃŃ Đ´ĐžŃŃŃĐż Đş ŃокŃŃŃ Đ¸Đˇ-Са ŃОгО, ŃŃĐž Он ŃŃŃОК. ĐĐžĐśĐľŃ ĐşŃĐž-ŃĐž ĐľŃŃ ĐˇĐ°Ń ĐžŃĐľŃ ĐżĐžĐşŃиŃикОваŃŃ ĐľĐłĐž.
DeleteĐдна ŃŃПка кОнŃŃка в ŃĐľŃŃŃ ĐĐ˝Ń ĐĐ°ŃĐľŃи. Так ŃŃĐž впОНно ŃŃоСв и ŃМо ĐžŃОСнаН - ĐťŃпнŃĐť но пОдŃПавŃи.
Delete"P.S. 14-10-24 SaĹĄa asked me to share the Mathematica code for my Hopf fibration games. Here it is. It is experimental, never completely finished."
ReplyDeleteThank you very much.
Even if experimental, it produces cool stuff, thanks again.
I am happy that it gives you some fun! It certainly gives me!
DeleteĐŃкадиŃŃ, Ń ĐżĐľŃопŃОвоŃиН. ĐŃĐľ ПаŃŃиŃŃ ĐżŃокŃанО Ńойо Đ°Đ˝ŃикОППŃŃиŃŃŃŃ.
Delete1) Wchich matrices?
Delete2) Please, write them down.
3) Please, explain how they relate to your vector fields.
4) Sleep well. Good night!
ĐОпŃавка. ĐĐ°Đ´Đž ŃŃŃĐžĐşŃ Đ˝Đ° ŃŃОНйоŃ, Đ° но наОйОŃĐžŃ.
DeleteâĎ = (âx_1,âx_2,âx_3,âx_4) A (x_1,x_2,x_3,x_4)^{T}
And do you get (1.1.10) from these matrices? Or you get something else?
DeleteĐŻ ŃкОŃĐžŃиН ŃокŃŃ. ТопоŃŃ ŃŃĐž на ПоŃŃĐľ (1.1.6)
DeleteAnd do you get (1.1.6) from these matrices? Or you get something
Delete